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Mirroring:

Mirroring is built in to all custom contexts within Diamant Modeling Tool. The tool will attemp to find the closest component on the mirror axis that is set. This is not an exact mirror. Its a closest to the point on the negative axis. If you want to enable mirroring, just make sure it is checked with the correct Axis clicked.

There are two different ways you can mirror within this tool. One is Object Space which is default while the other is World Space.

Object Space allows you to move, scale, or rotate your mesh while still having the freedom of mirroring. As long as you dont freeze transforms you will get this benefit.

World Space will select the closest component in world space based off of the grid. If your object is moved or rotated off of the axis aligned grid, you will probably get unexpected selection results.

Mirroring in the Modeling section works with all the custom Modeling Brushes. This means that it will attempt to mirror all polygon modeling functions within the Advanced Modeling Tool and Poly Build Tool as well as mirroring the brush features found in the Sculpt and Grab Brushes.

NOTE: Again, because this is not an exact mirror, if the points are off on both sides, undesirable results could occur where things are not exactly the same on both sides. This can happen quite often when using an object as a slide object since each side projects on its own. This can result in different calculations on both sides if things are off.

 

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