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Basic Brush Properties:

The basic brush propterties that all brushes share besides Poly Build are Intensity, Smooth Intensity, and Smooth Push.

INTENSITY:

Intensity is pretty straight forward. Its a multiplier on the amount the brush can affect. By default it is set to 60. For example, if you use the Grab brush, and move points, the points will lag behind the mouse. This happens because it is only getting 60% of the movement. If you set this value to 100%, the points will be attached to the mouse. I find that a lower amount gives a bit of control for precise movement.

SMOOTH INTENSITY:

Smooth Intensity is the same as regular intensity except it is for smoothing on the brushes. This is typically set the Shift and Left Click buttons. The lower the amount the less smoothing gets applied.

SMOOTH PUSH:

Smooth Push is a modifier to the smooth functionality of the brushes. If this is set to any value higher than 0, after the smooth gets applied, the vertices will push themselves along thier individual normals outward based off of this intensity value. A good way to use this feature is to set the Smooth Intensity to 0, eliminating any smoothing, and then setting the Smooth Push to some value. This will act like a "bulge" by being able to paint vertex movement along its normal.

 

 

 

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